It’s a Grind Old Time!
As a neighborhood coffee house featuring a blues and jazz motif, large comfortable seating and an eclectic blend of music, It’s A Grind features only the highest quality whole bean specialty coffees; traditional, espresso and iced blended coffee drinks; tea and tea based drinks, hot toasted bagels, muffins, scones and other delicious bakery items.
It’s A Grind begins with the finest Arabica coffees, micro-roasted in small batches to create the smoothest, best tasting coffee. This unique roasting process allows us to achieve maximum flavor while delivering the freshest roasted coffee within days of roasting, not weeks or months as do some of the other notable coffee companies. It’s A Grind constantly measures itself against the finest European coffee masters, assuring its customers only the best tasting coffees.
A cozy place to relax, sip some delicious latte’s and enjoy the finest music around Cedar Park TX! I highly recommend It’s a grind and give it two thumbs up.
It’s A Grind Coffee House - maps.google.com
700 W Whitestone Blvd, Cedar Park – (512) 259-2220
Taps Pub!
“Watching sports on eight large-screen TVs Sitting on the patio with a cold one Listening to great live music Just having a burger and a beer“
I am very impressed with Taps Pub! Such a great place to hang out, enjoy some dinner, good music, and ofcourse watching the Big Game!
The Staff has great personality and with chefs from the Austin Culinary Academy, Taps full on energy is guaranteed to keep you coming back for more!
Taps Pub is a locally owned beer and wine pub that will open in August, 2008 in Cedar Park, Texas. Taps will be a friendly neighborhood establishment where everyone is welcome. We are proud to feature over 25 beers on tap and over 40 bottled varieties from all over the world. Not a beer drinker? We will also have the biggest selection of wines by the glass in Williamson County, and a great selection of food that we can only describe as Just Plain Good. We hope you will come and see us at the corner of Lakeline Boulevard and Little Elm Trail, just a few miles up the road from Lakeline Mall and a stone’s throw from the Cypress Creek branch of Austin Community College.
I highly Recommend Checking out Taps Pub! I give it Two Thumbs Up!
I’m Digging The Dig Pub!
The Dig Pub is a Great Place to Kick it with your friends and meet new ones on a daily basis!
It’s Interior Lighting gives you a warm relaxing welcome home feel.
This all draft pub is one of a kind and is guaranteed to keep you coming back for more with it’s Large selection of beers!
The Dig Pub also has Live Music which as all know is one of the best Ice Breakers! ; )
The Staff is full of smiles and always eager to serve the customers!
So come check out The Dig Pub and enjoy a beer or two and tell them The Shaun Thomas Band Sent Ya!
The Dig Pub is Located @
401 Cypress Creek Rd./ Cedar Park, TX, Texas
http://www.myspace.com/thedigpub
More fun Party Games!
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ACRONYM ANTICS |
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ACT IT OUT |
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ASSASSIN |
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AURA |
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BABY IF YOU LOVE ME |
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How to Play Horseshoes
Things You’ll Need:
See related eHow: “Set Up a Horseshoe Court” for setup instructions.
Divide players into two even teams, and give each team two horseshoes.
Flip a coin to decide which team will pitch first.
Have the first player from the first team pitch both horseshoes (one at a time) from anywhere behind the foul line.
Let the first player from the opposing team do the same, pitching toward the same stake.
Award 1 point for a shoe within 6 inches of the stake, or for a shoe touching the stake(often called a “leaner”); a shoe encircling the stake (a “ringer”) earns 3 points. Often, amateurs choose to award 2 points for leaners.
Let the next two players (one from each team) pitch the shoes from the opposite side of the court back toward your side. Add their points to the first scores.
Alternate pitching from one end of the court to the other until all players have pitched. This constitutes an “inning.”
Play until one team has at least 40 points at the end of an inning (for a point-limit game) or until 40 shoes have been pitched (for a shoe-limit game, in which the team with the highest score wins).
Play extra innings in the event of a tie.
Fun Drinking/Card Games
Aces of Spades

1 deck of cards
1 player

1. Take a deck of cards and shuffle. Place the deck face down.
2. Say, “Ace of Spades” and flip over the top card. If the card is not an ace of spades, then you take a drink. You keep playing and drinking until you get to the ace of spades.
3. You can take as big of a drink as you wish each time.
Across The Bridge


2. Each player takes turns to flip one card over at a time.
3. If you get a numbered card you are fine and get to move to the next card. However, if you flip a face card you drink according to the face card, Jack is one, Queen is two, King is three, and Ace is four.
4. Once you flip a face card, you must put down more cards according to what the face card is.
Example: Pull a Jack and place one more down, pull a Queen and put two down, etc.
5. Once all the cards are flipped over or the deck is done you are across, and you are done.
Brain Damage
1 deck of cards
3+ players

The ranks of the cards are:
Face cards – .5 points
Aces – 1.0 point
2-7 – face value
10s – wild
1. Lay out all cards face down, everyone “cuts for deal”. Highest card deals first (10 would be 7.5, 7 is very good). Deal will go from highest draw to lowest. Very important: you cannot leave the game until after you have dealt. That’s why dealing first is great, dealing last has been known to result in “Brain Damage.”
2.
a) The dealer takes the deck, deals one card face down to the first player, and one card face down to himself. The player looks at the card, then bets any amount of beer, a large shot glass is usually a good limit.
b) The player keeps his first card face down, and can take as many hits as he wants. If he goes over 7.5, he must announce that fact, and then drink the bet. If not, when he stops, the dealer turns over his card, and then hits until he thinks he has the player beat. If the dealer busts, he drinks the bet.
c) When the dealer is satisfied with his hand, the player turns over his card. The lowest total drinks. Ties mean player drinks. The dealer then goes to the next player, repeating the process until the deck is exhausted.
3. If the player gets a “five card charlie” (5 cards, not busted), he wins immediately, dealer cannot draw, dealer loses even with a 10 in hand. If player draws to 7.5, dealer can of course try to tie (win).
4. If the dealer begins dealing begins with six or less cards, the penalty of losing to that player is to deal again. With six or less cards, the dealer lays them face down, the player bets, they both draw a card, and the loser drinks (tie means the player drinks) Play continues until everyone has dealt.
B.S.


2.
a) Starting with aces, the first player lays down the number of aces s/he has, stating the number of cards. Even if the player doesn’t have any of that card, they can lie.
b) If someone thinks they are lying, they say “Bullshit!” If that person is right, you drink an amount proportional to the number of cards in the stack; lots of cards already played = lots of drinks. However, if you were honest in your play and someone says “Bullshit!” that person ends up drinking the prescribed amount.
3. Play starts with aces, then goes on accordingly, through kings, then repeats back to aces.
Note: If have to drink because of either being caught bullshitting or falsely accusing, in addition to drinking, you must also pick up all of the cards already played and add them to your hand.
4. Play continues until someone runs out of cards. If you so choose, play could continue down to the last two players.
Kings

1 deck of cards
4+ players

2. The first person to be dealt a king picks a liquor, the second dealt a king picks the mixer, the third makes the drink (or buys it), and the last dealt a king drinks it.
Cops and Robbers
1 deck of cards
6+ players

Pass out a card to each person.
1. Whoever receives the ace is the robber. Whoever receives the king is the cop.
2. Once all of the cards have been passed out, everyone stares at everyone else around the table waiting to hear the words “the deal has been made”. These words will be heard once the person who has the ace (the robber) winks at someone.
3. The person who has the king (the cop) is on alert to try to see who the robber is. He/she wants to catch the robber winking at someone. Once “the deal has been made” (the person who is winked at will say this to the group), the cop throws over his card and tries to guess who the robber is (the person who winked).
a) If the cop guesses wrong, he/she has to drink the number of drinks that the cardholder turns over.
b) This game, cops and robbers, continues on until the cop guesses who the robber is.
It’s hilarious to watch the cop go through everyone around the table while having to slam beers for each wrong guess.
4. If the robber happens to wink at the cop, the robber is automatically busted and has to drink a pre-determined number of drinks.
Welcome!
Welcome all to The Shaun Davenport Blog! In these Blogs we will discuss Movies, Music, Food, and many other of my favorite entities in life. Enjoy!
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